Lisa Su on the report: AMD’s CEO talks Ryzen, Vega, ray tracing, and much extra at CES – PCWorld

Lisa Su on the report: AMD’s CEO talks Ryzen, Vega, ray tracing, and much extra at CES – PCWorld

Lisa Su On The Report: AMD's CEO Talks Ryzen, Vega, Ray Tracing, And Much Extra At CES - PCWorld

On Wednesday, AMD chief govt Lisa Su sat down with a small group of reporters following her CES keynote, during which she formally introduced the Radeon VII GPU and the third-generation Ryzen CPU. Throughout our roundtable, Su disclosed that there will likely be more cores to come with the third-generation Ryzen chip in addition to the presence of a ray tracing GPU underneath growth inside AMD. 

However there have been much more particulars and context from the roundtable—and, effectively, for those who’re as as we’re in what’s coming down the pike from AMD, you’re going to need to learn our full transcript of the occasion right here.

(Notice: Like all transcripts, there may be crosstalk and a few fumbling about. Whereas we’ve tried to transcribe Su’s remarks verbatim, we’ve extra closely edited the questions from the journalists, the place it is sensible. We’ve additionally used “reporter” to point a query requested by any reporter.) And even a 30-minute transcript equates to an monumental block of textual content, so use our Desk of Contents hyperlinks to leap from spotlight to spotlight.

Su on Nvidia’s slam and Radeon VII efficiency

Reporter: [Reads quote from Nvidia’s Jensen Huang on performance of Radeon VII.] Any remark? 

Su: What I’d say is that we’re very enthusiastic about Radeon VII. I’d in all probability recommend that he hasn’t seen it but. And look, there are 400 million players which might be utilizing Radeon. We’ve got a reasonably large put in base, and once you have a look at that, a lot of the dialog you guys have requested me time and time once more, what’s the following high-end GPU from AMD? And my view of it’s, we needed to convey Radeon VII to market; it’s essential for our fan base and for high-end players. We predict it performs very, very effectively. In the event you look past, on the reminiscence expertise and what we now have, I believe we be ok with it. And I believe you guys will see quickly sufficient for your self.


Su introducing the Radeon VII on stage at CES.

Reporter: How do you see the Radeon VII’s efficiency in comparison with the Nvidia GTX 2080?

Su: We’ve proven among the knowledge; I believe among the knowledge is on our press launch, and I believe what you’ll see could be very comparable in some video games—we win some, we lose some. However the important thing in regards to the 2080 is, sure, there’s plenty of [feature?] operate; ray tracing is essential. Radeon VII additionally does plenty of issues throughout the content-creation workloads; you noticed a few of our OpenCL numbers that had been actually, actually phenomenal, and we predict that it’s very aggressive.

Su: We’ve got ray tracing, too

Reporter: The place does AMD stand on ray tracing? Visible high quality might supersede the FPS wars. 

Su: Nicely, I believe hopefully we spent plenty of time immediately speaking about our imaginative and prescient on gaming, okay, and our imaginative and prescient on gaming could be very broad, and we take into consideration on PCs, consoles, cloud, and the way we ship content material that’s all these items. I believe ray tracing is essential expertise; it’s one thing that we’re engaged on as effectively, from each a {hardware}/software program standpoint. I believe the essential factor although, and why we’ve talked a lot in regards to the growth group, is expertise for expertise’s sake is okay; expertise finished along with companions, and actually getting the event group absolutely engaged, I believe is actually essential. So that you’re going to see plenty extra gaming discussions from us as we undergo this 12 months, and into the longer term, and that’s type of how we do it. We view it as a broad ecosystem, we don’t concentrate on simply the one expertise. [inaudible]

Reporter: When Vega first got here out, you had two playing cards…

Su: We had a [Vega] 64, and a Vega 56.

Reporter: Vega pale from the dialog, and now it’s again within the highlight. How is AMD going to maintain it there?

Su: Nicely, I believe the way in which you must have a look at it’s, you understand, once more, broadly throughout the market. So, you understand, Vega really has finished very well for us. I imply, you see it in a bunch of various locations. You noticed it within the discrete graphics playing cards, we talked about Vega 64 and Vega 56; you noticed it in some workstations, actually coming from Apple; you will have seen it in smaller type elements as effectively. So, you understand, Vega structure is in our pocket book graphics and is within the work that we do there. We confirmed the Google Venture Display that’s utilizing Radeon Professional Vega, you understand, as effectively, and we now have different cloud environments the place we’ve used Vega. So, you understand, as architectures go, they get higher with time. You realize, it’s like that complete concept of extra builders and software program optimizations, and Vega has positively gotten higher with time.


AMD’s Vega 64.

I believe, you understand, Vega VII, we launched it within the fourth quarter for knowledge middle purposes and in that type, it’s MI60 and MI50, and that’s going into HBC markets, that’s going into cloud, that’s going into machine studying alternatives, that’s going into virtualization alternatives. In order that’s one actually essential section for Vega. After which immediately we talked about Radeon VII for players. And I believe that simply offers you a broad view of the ecosystem.

Reporter: The 7nm Vega was not speculated to be a shopper graphics card.

Su: You stated that. I by no means stated that.

Reporter: It wasn’t speculated to be a shopper product in 2018.

Su: What I believe we stated was, we’d do knowledge middle first, proper? [To PR] That’s what we stated, proper?

Reporter: You didn’t say the rest after that.

Su: We didn’t say the rest after that. Really, if I bear in mind appropriately, what I stated at Computex was, you will notice 7nm gaming components from us and we at all times deliberate to convey Radeon VII to the market. That was at all times within the plan. You realize, our purpose is, you understand, frankly, we need to delight our followers and so we needed time to get the software program optimizations prepared and we did fairly a little bit of that. With each new structure there are stuff you do higher. We needed to do the work that we did with Ubisoft and Capcom, you understand, on these optimizations after which you understand, convey it out when it’s prepared.

And gaming is also you understand, a excessive quantity market and so we needed the expertise to mature somewhat bit as effectively.

Reporter: Final 12 months, you laid out an awesome presentation with particular product plans by the primary half of the 12 months. This 12 months your plans are plenty extra fuzzy. Why?

Su: Look, I believe what we need to do is be sure that the shoppers have a good suggestion of when to anticipate these merchandise. Radeon VII in a short time, you understand, you’ll see it on the shelf in February. I believe with the following massive issues, our third-generation Ryzen, I do know there’s plenty of anticipation about that.


Su supplied some gaming efficiency comparisons on stage at CES.

The important thing level is the half seems to be good. Yeah, the half seems to be actually good and we’ll put it out someday in the midst of the 12 months. We haven’t determined the precise month but. You realize, there’s somewhat bit extra tuning to be finished; we need to get the clocks in the best place. We need to get, you understand, all of the efficiency in the best place. However it seems to be good. And also you’ll see it in the midst of the 12 months. And equally, the next-generation Epyc could be very a lot in growth. And you understand, we predict issues look actually good there. Look, you see us on a regular basis! You’ll get extra info quickly.

Reporter: Any touch upon Threadripper?

Su: Nicely, content material creators are essential to us. And Threadripper has finished very well. Really, I’ve been fairly happy at how second-gen Threadripper has finished, when you consider it as a form of area of interest sort of market, however there are individuals who need extra efficiency and in order second-generation Threadripper has come into the market, it simply seems to be like extra folks have adopted [it]. I believe the factor is, conserving our infrastructure constant is essential. And you understand, we’ll discuss extra about Threadripper as we go all through 2019.

Reporter: Nvidia has ray tracing expertise. Does AMD?

Su: I’m not going to get right into a tit for tat, that’s simply not my fashion. So I’ll let you know that. What I’ll say is ray tracing is a crucial expertise. It’s one of many essential applied sciences; there are many different essential applied sciences and you’ll hear extra about what we’re doing with ray tracing. You realize, we actually have plenty occurring, each {hardware} and software program, as we convey up that whole ecosystem.  

Learn on to search out out the place AMD is investing within the PC.


News Comments

Lisa Su On The Report: AMD's CEO Talks Ryzen, Vega, Ray Tracing, And Much Extra At CES - PCWorld
Lisa Su On The Report: AMD's CEO Talks Ryzen, Vega, Ray Tracing, And Much Extra At CES - PCWorld
Lisa Su On The Report: AMD's CEO Talks Ryzen, Vega, Ray Tracing, And Much Extra At CES - PCWorld
Lisa Su On The Report: AMD's CEO Talks Ryzen, Vega, Ray Tracing, And Much Extra At CES - PCWorld
Lisa Su On The Report: AMD's CEO Talks Ryzen, Vega, Ray Tracing, And Much Extra At CES - PCWorld

Lisa Su On The Report: AMD's CEO Talks Ryzen, Vega, Ray Tracing, And Much Extra At CES - PCWorld

Lisa Su On The Report: AMD's CEO Talks Ryzen, Vega, Ray Tracing, And Much Extra At CES - PCWorld